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Compose for TV is the modern approach for building Android TV user interfaces. Compose for TV unlocks all the benefits of Android's Jetpack Compose for your TV apps, making building beautiful and functional UIs for your app much easier.
Jetcaster sample → https://goo.gle/4k6VAof
Codelab on separating UI and data layers → https://goo.gle/3QKF6oB
Design for TV → https://goo.gle/41od9IY
ImmersiveList snippet → https://goo.gle/4199BsS
BringIntoViewSpec snippet → https://goo.gle/4b60iys
Watch more Delightful Compose Tips → https://goo.gle/ComposeTips
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #ComposeTips #JetpackCompose #AndroidDevelopers #AndroidTV
Speaker: Paul Lammertsma
Products Mentioned: Jetpack Compose, Android Dev
Keep your UI delightful by testing it!
Previews allow quickly verifying components during development, which can be automated with the preview screenshot testing Gradle plugin to create visual regression tests. Behavior tests can use DeviceConfigurationOverride, a new testing API to simulate different device configurations to avoid needing multiple emulators to run a full test suite.
Resources: https://goo.gle/compose-testing
Watch more Compose Tips for Delightful UI → https://goo.gle/ComposeTips
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #ComposeTips #JetpackCompose #AndroidDevelopers #Testing
Speaker: Alex Vanyo
Products Mentioned: Jetpack Compose
When we set out to develop Android Studio we started with these three principles: First, we wanted to build and release a complete IDE, not just a plugin.
Second, we wanted to build it on top of an actively maintained, best-of-breed Java IDE.
And third, we wanted to not only adopt a better build system, but to use this build system both from the command line and from inside the IDE, such that we didn't have the discrepancy in behavior and capability that we had with ADT between the in-IDE builds with Eclipse, and CI builds with ant.
Android Studio has come a long way since those early days, but our mission of empowering Android developers with excellent tools continues to be our focus!
Check out → https://goo.gle/4jJqnYj
Watch more Android Studio and Tools → https://goo.gle/AndroidStudio-Tools
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #AndroidDevelopers #AndroidStudio
In this episode Chet, Romain and Tor chat with Xav and Jamal from the Android Studio team to talk about the history of Android’s IDE.
Chapters:
Intro (00:00)
Topic of the day - Android Studio releases (00:59)
What was before Android studio? (2:33)
Eclipse (7:22)
Jamal joins Android (13:56)
Android studio 1.0 (16:40)
Android studio 1.0 - launch (21:56)
Android studio 3.0 (25:17)
Differences after the Kotlin announcement (28:02)
Studio 2.1 big complaints (31:32)
Code names in Android (33:23)
Favorite versions of Android Studio (38:01)
Team growth 2010 - 2017 (41:22)
Android Studio 4.0 - motion editor (43:26)
Gradle (45:27)
Profilers (53:06)
Regrets? (54:04)
Favorite features? (56:37)
Wrap up (59:53)
Resources:
Link to podcast → https://goo.gle/4aAhYSO
Android Studio → https://goo.gle/36F8fcS
Android Studio 1.0 → https://goo.gle/4h4X68z
Announcing Android Studio → https://goo.gle/3EapKGH
Watch more Android Developers Backstage → https://goo.gle/adb-podcast
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #AndroidDevelopers #AndroidDevelopersBackstage
Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development. In this episode, we’ll cover updates on the Second Developer Preview of Android 16, Android XR, Spotlight Week on Android Camera and Media, Android Studio Ladybug Feature Drop and more!
Chapters:
0:00 - Introduction
0:24 - Android 16 Developer Preview 2
0:53 - Android XR
2:12 - Android Camera and Media
4:04 - AndroidX
4:28 - Articles
6:34 - Conclusion
Resources:
For links to these items, check out Now in Android #113 on Medium → https://goo.gle/3PNx39R
Watch more Now in Android → https://goo.gle/now-in-android
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #NowInAndroid #AndroidDevelopers
Speaker: Tram Bui
Products Mentioned: Android
Building kids experiences with standalone functionality enables you to reach both standalone and tethered watches for kids. Apps like Math Tango have already created great Wear OS experiences for kids. Learn how they built a rich and engaging Wear OS app - designed for kids.
Check out the blog to learn about the building great Wear OS apps for kids → https://goo.gle/4jtuXcL
Discover the kids-focused design guidance and principals → https://goo.gle/40rZxL5
Learn more about creating kid-friendly experiences with the latest documentation → https://goo.gle/3E8n0tC
Watch more Android Developer Stories → https://goo.gle/AndroidDevStories
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #AndroidDeveloperStory #AndroidDevelopers
An engaging conversation with prominent game partners about the current obstacles their businesses are facing across acquisition, engagement, monetization and market expansion. Learn how they are tackling them through high level strategies and the specific solutions they implemented. We also discuss opportunities they see across their respective genres in the coming year and how they are planning on taking advantage of them.
Filmed at #GooglePlaytime EMEA in Milan, October 2024
Speakers: Adam Carpenter, Google Play
Cindy Chen, Garena
Maya Hofree, Supercell
Ronen Gross, Plarium
Event: Playtime 2024
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#GooglePlay #Games #Growth #Mobile
Get a glimpse into the world of Android XR--our new platform for headsets and glasses. See how optical advancements, powerful hardware and software, and Gemini create endless opportunities to build the future of XR together.
Watch more XR Unlocked '24 → https://goo.gle/XR-Unlocked
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#Featured #AndroidXR #AndroidDevelopers
In this session we share the latest monetization features and best practices to increase your app's earning potential. We discuss ways to streamline your purchase flow, including tactics to reduce car abandonment, enhance buyer readiness and boost conversions, as well as ways to reduce churn. Whether you are a new or seasoned apps business, in this session you will discover flexible monetization tools that can meet your needs and help you maximize user lifetime value.
Filmed at #GooglePlaytime EMEA in Milan, October 2024
Speakers: Austin Shoemaker, Richard Baldassar
Event: Playtime 2024
Subscribe to Android Developers → https://goo.gle/AndroidDevs
#GooglePlay #Apps #Revenue #Monetization #Subscriptions #Growth #Mobile
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