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Sign UpSure! Your radar works just fine. But it isn't pretty enough. This guide will show you how to make it transparent... but only the bits you don't want to see :)
A new command solves an age-old problem of how much you want your radar zoomed in and out, by continually changing to accommodate for changes.
In CS2, you typically have your radar centred around your person. But what if you want it to show everything at all times instead? What are the pros and cons? I investigate.
Want to be the centre of the world? Want to have it all at once? Want to make your radar look annoyingly transparent, or cringe-ly big? Or simply to complicate your controls and binds up further by having toggle-able zoom levels? Boy, have I got the video for you.
0:00 - Radar's history
0:23 - Making it look pretty
1:11 - Show everything or your surroundings?
2:03 - Showing everything
2:36 - Rotating radar?
3:25 - Zoom level?
3:48 - 2 Toggleable zoom stages?
4:13 - Even MORE stages of zoom?
4:53 - Conclusion
Liquid VS Mongolz contained a mistake by Ultimate, so great, that Spunj had to take a timeout the following round to regain his composure. Machine held the fort and tried to tempt him back in with promises of Australian greatness and possibly a warm cuddle or something.
Liquid VS Mongolz contained this mistake by Ultimate. I take a look at what COULD have happened had he killed 910 and brought the fight down to a 3v1
Liquid VS Mongolz contained this mistake by Ultimate. But he also got a bit unlucky when Blitz timed his crouching perfectly to avoid a clean crisp headshot. RIP
HLTV match page: https://www.hltv.org/matches/2378787/the-mongolz-vs-liquid-iem-katowice-2025
Twitch clip: https://www.twitch.tv/eslcsb/clip/PolishedBlazingUdonRaccAttack-jpyFRVHhUmNf08GT
0:00 - The situation
0:39 - Spunj ragequitting
1:20 - What went wrong?
2:06 - Alternate timeline
2:30 - Wait or bait?
2:44 - NAF-vision
3:02 - Ultimate's unlucky shot
3:26 - 910's 4-kill
Lots of updates, which combined mark the start of CS2 becoming CS2 instead of CS:GO: Source 2
See the blog post here: https://www.counter-strike.net/newsentry/520830071182721028
Slothsquadron's analysis here: https://old.reddit.com/r/GlobalOffensive/comments/1icjuvx/in_depth_analysis_of_the_january_28_2025_weapon/
0:00 - Season 2
0:24 - FAMAS changes
1:06 - CS2's decal/recoil command problem
1:31 - Famas / MPX before after shots
2:59 - Train changes
4:13 - AUG/SG Scope changes
4:44 - Laser dot colour changes - cl_ironsight_usecrosshaircolor 1
4:55 - Radar auto zoom
5:22 - Selling revolver back after firing - fixed
5:32 - HUD changes
5:48 - Cheat fixes
6:30 - Conclusion
CS2's Season 2 is about to begin! This marks the end of Season 1's 500-day-long spree, and should bring with it small but meaningful changes to the competitive map pool and CT weapon balance.
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